Update 17 - Labels, Modes & Fixessss
Greetings, CMOS Crafter players!
This update focuses on enhancing your experience, introducing new helpers, improving user interface and lots of fixes. Let's dive right in!
1. Labels! Now you can add labels to your circuits, helping you to remember where to plug into what. SaveCopyCutPastable and all. And now built-in logic gates indicate how to plug them with exactly those labels! To use them, just select the "Label mode" in the bottom left bar, choose a label from the bottom center bar "Labels", and then click anywhere to add it:
2. Fix restart simulation and rerun validators: Previously, you couldn't resubmit your solution to have the Performance Report appear. Now you can start, restart, and rerun validators at will. This allows you to optimize your solution, and immediately see how it performs.
3. New Mode selection bottom bar with Select/Add/Delete/Label mode: Every mode at one click away. Helpfull to see in which mode you are in as well. If you select the delete mode from the bottom left bar, you can square select to delete. If you hold the Shift key, you will cube-select blocks to delete (Alt key still works too!).
4. Add a small new OR Challenge, but without schematics to help, can you solve it?
3. Bug Fixes and touch-ups: fix transistor input/output indicator; new compact sr latch main menu demo; conversion to Imgui WIP, you will see some new but same as previous interfaces; touch-ups on Click mode UI element; Challenge report now displays the proper transistors count; revisited expected block validator visual; Challenge report now the previous score as well!
Thank you for playing CMOS Crafter, and stay tuned for more updates and new features!
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Hard Chip
A transistor simulation-ish puzzle game
Status | Prototype |
Author | Elorth |
Genre | Puzzle, Educational, Simulation |
Tags | 3D, circuit, Difficult, electronics, engineering, logic, zacklike |
Languages | English |
More posts
- Update 44 - The Mysterious HelperMay 12, 2024
- Update 43 - New playtest wave, In-world terminals and new Chapter2 beginsApr 27, 2024
- Update 42 - New Playtest Group, Grades, Tutos and Improved UXApr 06, 2024
- Update 41 - Deterministic Runs & Lots of new Challenges!Mar 24, 2024
- Update 40 - Conducive Gates & show continues on SteamMar 16, 2024
- Update 39 - Shorts behavior & Quality of Lifes improvementsMar 09, 2024
- Update 38 - Import Export, Bugs and Quality of LifeMar 02, 2024
- Update 37 - Smooth camera moves & keyboard inputsFeb 27, 2024
- Update 36 - New starting area, Shorted indicator & Simulation Stability passFeb 18, 2024
- Update 35 - Playtest sessions resultsJan 17, 2024
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