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Devlog
Update 44 - The Mysterious Helper
May 12, 2024
by
Elorth
Greetings, Hard Chip players! The new update comes in hot! This update covers versions 0.0.5.10 to 0.0.5.13. And it's all about usability once more, as a friendly player experience is a do-or-die for...
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Update 43 - New playtest wave, In-world terminals and new Chapter2 begins
April 27, 2024
by
Elorth
Greetings, Hard Chip players! Modifications listed here are in the playtest build on Steam . New update coming in! Iterations number "I-lost-the-count". This update covers versions 0.0.5.6 to 0.0.5.9...
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Update 42 - New Playtest Group, Grades, Tutos and Improved UX
April 06, 2024
by
Elorth
Greetings, Hard Chip players! Modifications listed here are in the playtest build on Steam . We're excited to share some insights into our recent development updates, focusing on enhancing the gamepla...
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Update 41 - Deterministic Runs & Lots of new Challenges!
March 24, 2024
by
Elorth
Greetings, Hard Chip players! Modifications listed here are in the playtest build on Steam not the 0.0.4.8-legacy one. This is an update from version 0.0.5.1 to 0.0.5.3 which is actually live on the p...
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Update 40 - Conducive Gates & show continues on Steam
March 16, 2024
by
Elorth
Greetings, Hard Chip players! Modifications listed here are in the playtest build but not in the 0.0.4.8-legacy one. More on that later. Quite a lot happened since update 39. We have a long list of mo...
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Update 39 - Shorts behavior & Quality of Lifes improvements
March 09, 2024
by
Elorth
Greetings, Hard Chip players! A special post on a release that wasn't announced but was none less released! Keep it mind this is NOT the conducive gate update. Let's get through it: 1. New Updated blo...
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Update 38 - Import Export, Bugs and Quality of Life
March 02, 2024
by
Elorth
Greetings, Hard Chip players! A new week ends, a new release get out! Let's jump right in 1. New Import/Export from Clipboard, Files or Internet : Exchanging chips with people was kind of cumbersome...
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Update 37 - Smooth camera moves & keyboard inputs
February 27, 2024
by
Elorth
1
Greetings, Hard Chip players! 1. New Camera Control Scheme : the editor camera had fixed rotation positions and a fixed angle as well. It was a bit restrictive at times. You can now move the camera ar...
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Update 36 - New starting area, Shorted indicator & Simulation Stability pass
February 18, 2024
by
Elorth
Greetings, Hard Chip players! It's been a long since the last dev blog post. Getting the new starting area right took time but I think the result is great! Let's dive in on what's in this update. 1. N...
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Update 35 - Playtest sessions results
January 17, 2024
by
Elorth
Greetings, Hard Chip players! The last post was two weeks ago! Even if I aim to maintain a steady pace of one weekly release, sometimes I miss doing a blog post about it. 3 "soft" releases have been p...
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Update 34 - QA pass & Settings ++
December 31, 2023
by
Elorth
Greetings, Hard Chip players! Small update this week with a lot of small tweaks. Not listing them all but here are the main points: 1. New SSAA render option: Your graphic card is bored when you launc...
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Update 33 - New progression screen with new Introduction challenges
December 24, 2023
by
Elorth
Greetings, Hard Chip players! One value of Hard Chip is: "Easy to learn, hard to master". So far it has been only about hard stuff and not so much about easy learning! This update introduces some new...
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Update 32 - Sim optimizations and
December 17, 2023
by
Elorth
Greetings, Hard Chip players! Small release à priori as there isn't much new on screen. This release is about how well and fast the simulation could run, but not only. Let's see the results. 1. Simul...
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Update 31 - Less is more and Readouts
December 03, 2023
by
Elorth
Greetings, Hard Chip players! This update is all about user experience and building larger circuits more efficiently. Let's dig in: 1. New block type Input. This new block is available outside challen...
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Update 30 - Online scores!
November 25, 2023
by
Elorth
Greetings, Hard Chip players! This one will be a short update, but an interesting one nonetheless: 1. New Online Scores: Each challenges reports results of other players! Previously it was a hardcoded...
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Update 29 - Rounds of Quality of Life improvements for everything!
November 19, 2023
by
Elorth
Greetings, Hard Chip players! 1. Update on Camera behaviors : The camera in the editor received a few tweaks. Bounds are tighter to avoid losing sight of the circuit while respecting the angle of view...
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Update 28 - Story mode pass 3, Adder Challenge and QOL improvements
November 11, 2023
by
Elorth
Greetings, Hard Chip players! Fast release mainly focused on bug fixing, adding quality-of-life improvements and balancing the Story Mode! Let's dig in: 1. Story Mode balancing: Previously, the story...
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Update 27 - Story mode bug fixes pass and new block
November 04, 2023
by
Elorth
Greetings, Hard Chip players! The last release introduced a version of a story mode with rough edges. This update is all about making those edges less rough :D. For example, the story can be completed...
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Update 26 - Story mode test, 2 big new challenges & countless other things.
October 28, 2023
by
Elorth
Greetings, Hard Chip players! A long development cycle later, here back at it again with some updates and a release! Introducing a fully functional "4 Bits Program Counter" challenge, a new Story Mode...
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Update 25 - Blueprints, Die operations & new challenges
September 13, 2023
by
Elorth
Greetings, Hard Chip players! The last time we talked about making a 4Bits ALU, I lied. This update was mainly made this way: What UI/UX features would be needed to "comfortably" build something like...
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Update 24 - Moar simulation improvements!
September 02, 2023
by
Elorth
Greetings, Hard Chip players! This update is about simulation but not only! Let's dig in: 1. Simulation improvements : The last update started to add major improvements of the simulation engine. Like...
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Update 23 - Simulation improvement & Benchmark
August 27, 2023
by
Elorth
Greetings, Hard Chip players! In the previous update, a new rendering that enables large scenes was introduced. This proved to be very effective for at least 5 machines with varying configurations! Ev...
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Update 22 - Rendering at scale & Options
August 21, 2023
by
Elorth
Greetings, Hard Chip players! This update won't bring any new content and not a lot of features. The main point of this update is more about what the game could look like. Let's dig in: 1. Raymarching...
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Update 21 - Ctrl-Z, Photo Camera & Benchmark
July 25, 2023
by
Elorth
1
Greetings, Hard Chip players! This update brings some quite useful features! Let's dig in: 1. Undo/Redo: with Ctrl-Z and Ctrl-Y, you can now undo and redo past modifications you've done! Did you miscl...
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Update 20 - QOL improvements
July 04, 2023
by
Elorth
2
Greetings, Hard Chip players! This update is all about bug fixes and quality-of-life (QOL) improvements. Let's jump right in: Progression on challenges. In the Challenges selection menu, you can now q...
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Update 19 - New Name & crash fix
June 22, 2023
by
Elorth
Greetings, CMOS Crafters! Or should I say Hard Chipers ? This is a short update, but still an important one. After much discussions with perfect strangers, the name CMOS Crafter was almost always conf...
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Update 18 - New transistor rule, XOR Challenge, Musics and Saves
June 17, 2023
by
Elorth
Greetings, CMOS Crafters! 1. Transistors are no longer bidirectional. Meaning PMOS is commanded by an Up signal, but now leaves only a Down signal pass through it . Same with NMOS but in reverse, comm...
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Update 17 - Labels, Modes & Fixessss
June 12, 2023
by
Elorth
Greetings, CMOS Crafter players! This update focuses on enhancing your experience, introducing new helpers, improving user interface and lots of fixes. Let's dive right in! 1. Labels! Now you can add...
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Update 16 - Challenge report & transistor input helpers
June 09, 2023
by
Elorth
Greetings, CMOS Crafter players! This update focuses on enhancing your experience, introducing new helpers, and an improved user interface. Let's dive right in! 1. New input/output indicator on transi...
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Update 15 - New objectives and input/output labels
June 04, 2023
by
Elorth
Greetings, CMOS Crafter players! We significantly improved the gameplay experience to make it easier to understand what the objectives are. Let's delve into features this update brings! Revisited Obje...
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Update 14 - Music & Simulation controls
May 31, 2023
by
Elorth
Greetings, CMOS Crafter players! We're excited to bring you an update that enhances your puzzle-solving experience. Here's what's new: 1. Captivating Background Music : Experience a mesmerizing journe...
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Update 13 - Bit Full Adder Challenge
May 28, 2023
by
Elorth
Hey there CMOS Crafters! Quick update : a new bonus Challenge - the Full Bit Adder is in! You can solve it using our new premade logic gate blocks, testing more complex puzzles assembly to push the li...
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Update 12 - Logic gate components
May 24, 2023
by
Elorth
Hey there CMOS Crafters! Another update for CMOS Crafter is in! The latest addition is an exciting twist - Selectable Logic Gates. In the build bottom bar, you'll now have the ability to rapidly choos...
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Update 11 - Select/Copy/Cut/Past, Bigger transistors, Bottom Build Menu & more
May 21, 2023
by
Elorth
Hello, fellow CMOS Crafter players! Major update for CMOS Crafter. This new version introduces a host of exciting features that will change your experience and boost your creativity. Let's dive into w...
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Update 10 - Performance & Semantic versionning
May 06, 2023
by
Elorth
Hello, fellow CMOS Crafter players! Short update ! CMOS Crafter has been updated with improved performance. The simulation now runs on its dedicated thread, rendering is uncapped, and several bugs hav...
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Update 9 - Die operations
April 24, 2023
by
Elorth
Hello, fellow CMOS Crafter players! We are excited to announce a new update, which introduces a major feature that we're sure you're going to love. In this update, we're introducing die operations tha...
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Update 8 - RTS Camera and Simulation engine rework
April 20, 2023
by
Elorth
Hello CMOSCrafters! We're excited to announce the latest improvement tha bringing several changes and improvements to enhance your gameplay experience. - The latest update includes a new camera system...
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Update 7 - Visible Build/Erase Mode, Multires support, and bug fixes
April 15, 2023
by
Elorth
Hello CMOSCrafters! We're excited to announce the latest improvement tha bringing several changes and improvements to enhance your gameplay experience. - The game now automatically detects your screen...
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Update 6 - New build mode
April 12, 2023
by
Elorth
1
Hello CMOSCrafters! We're excited to announce the latest improvement that makes building blocks much easier and more intuitive. We've replace the free form build mode with straight lines mode and upwa...
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Update 5 - Tutorial improvements, Camera mode & Schematics for challenges
April 10, 2023
by
Elorth
Hello CMOSCrafters! We're excited to share the latest improvements. This update includes several new features and improvements to enhance your gameplay experience. 1. Revisited again the Tutorial, and...
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Update 4 - Improved User Experience and Bug Fixes
April 08, 2023
by
Elorth
Hello CMOSCrafter Community! We're excited to share the latest improvements: Auto-centering Camera: Easily view and edit components as the camera auto-centers upon loading. Expected Block Indicator: F...
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Update 3 - Enhanced UI, Tutorial Improvements & new Demos
April 08, 2023
by
Elorth
Hello CMOS Crafter Community! Here is the new update featuring UI improvements, tutorial enhancements, new demos, and more: Improved Build menu UI in Tutorial: We've made the build menu more intuitive...
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Update 2 - Tutorial v0.3 & cute Title Menu Background
April 04, 2023
by
Elorth
We've been working to improve the user experience in our game. One of the areas we focused on is the tutorial section. We've made it more interactive and engaging to help new players get started. In a...
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Update 1 - Tutorial v0.2 & cute Build Menu
April 04, 2023
by
Elorth
Hello everyone! We 're excited to announce that our latest update includes a basic tutorial and a new build menu. The tutorial will guide new players through the basics of the game and help them get s...
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