Update 20 - QOL improvements


Greetings, Hard Chip players!

This update is all about bug fixes and quality-of-life (QOL) improvements. Let's jump right in:

  1. Progression on challenges. In the Challenges selection menu, you can now quickly assess which challenge was solved at least once. You now have transistor-based levels and gate-based levels. The gameplay is slightly different between the two. It made sense to separate them.
  2. Challenges QA pass. As the game is actively developed, some quirks might have found a way to challenges. Those were reviewed or/and fixed. The schematic for the XOR challenge was added.
  3. Tutorial texts and explanations were changed to incorporate a few players' recommendations.
  4. Select/Copy/Past/Delete improvements. It was possible to break the level with a copy/cut, which is now fixed; You can now select blocks above the die and copy/past them at the previous height (before they were pasted at the die level). You currently have a feedback sound if your cut/copy fails.
  5. Bug and Crash fixes: labels causing crash fixed; Fix Ugly Traces; Fix copy/past not allowed for specific blocks in challenges; Many more I forgot!

Thank you for playing Hard Chip, and stay tuned for more updates and new features!

Files

HardChip_v0.0.2.5.zip 42 MB
Jul 04, 2023
HardChip_nodotnet_v0.0.2.5.zip 102 MB
Jul 04, 2023

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