Update 20 - QOL improvements
Hard Chip » Devlog
Greetings, Hard Chip players!
This update is all about bug fixes and quality-of-life (QOL) improvements. Let's jump right in:
- Progression on challenges. In the Challenges selection menu, you can now quickly assess which challenge was solved at least once. You now have transistor-based levels and gate-based levels. The gameplay is slightly different between the two. It made sense to separate them.
- Challenges QA pass. As the game is actively developed, some quirks might have found a way to challenges. Those were reviewed or/and fixed. The schematic for the XOR challenge was added.
- Tutorial texts and explanations were changed to incorporate a few players' recommendations.
- Select/Copy/Past/Delete improvements. It was possible to break the level with a copy/cut, which is now fixed; You can now select blocks above the die and copy/past them at the previous height (before they were pasted at the die level). You currently have a feedback sound if your cut/copy fails.
- Bug and Crash fixes: labels causing crash fixed; Fix Ugly Traces; Fix copy/past not allowed for specific blocks in challenges; Many more I forgot!
Thank you for playing Hard Chip, and stay tuned for more updates and new features!
Files
HardChip_v0.0.2.5.zip 42 MB
Jul 04, 2023
HardChip_nodotnet_v0.0.2.5.zip 102 MB
Jul 04, 2023
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Hard Chip
A transistor simulation-ish puzzle game
Status | Prototype |
Author | Elorth |
Genre | Puzzle, Educational, Simulation |
Tags | 3D, circuit, Difficult, electronics, engineering, logic, zacklike |
Languages | English |
More posts
- Update 44 - The Mysterious HelperMay 12, 2024
- Update 43 - New playtest wave, In-world terminals and new Chapter2 beginsApr 27, 2024
- Update 42 - New Playtest Group, Grades, Tutos and Improved UXApr 06, 2024
- Update 41 - Deterministic Runs & Lots of new Challenges!Mar 24, 2024
- Update 40 - Conducive Gates & show continues on SteamMar 16, 2024
- Update 39 - Shorts behavior & Quality of Lifes improvementsMar 09, 2024
- Update 38 - Import Export, Bugs and Quality of LifeMar 02, 2024
- Update 37 - Smooth camera moves & keyboard inputsFeb 27, 2024
- Update 36 - New starting area, Shorted indicator & Simulation Stability passFeb 18, 2024
- Update 35 - Playtest sessions resultsJan 17, 2024
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